Jumping Jack

Jumping Jack

Imagine Software, 1983

Jumping Jack knows a rhyme, a four verse limerick. Unfortunately he is unwilling to recite it unless you help him scale the levels to the top of the screen. Only by helping him through all twenty screens will you learn the entire rhyme. For each screen completed he will tell you two lines.

Jack is faced with eight layers initially containing only two moving gaps, the gap moving leftwards travels upwards whilst the gap moving to the right travels downwards.

Jack must jump through the gaps above him whilst avoiding falling through the gaps below.

Jack can only move upwards by jumping through the gap above but he can also move left and right. Should he run off the edge of the screen he will wrap around to the other edge. Should he fall down a layer he will bang his head and remain unconscious for a period of time during which he cannot move. Every time he arrives at the bottom of the screen unconscious he loses a life.

At each successful jump a new gap appears at random - the first three new gaps descend then the next three ascend - up to a maximum of eight gaps. On making a successful jump at the top layer the 'next level' sequence is entered, and the next part of the rhyme is given.

Hazards will begin to appear after the first level - one initially, then two right up to a maximum of twenty, one for each level completed. They all ascend and if Jack collides with a hazard he will be knocked unconscious.

Share

Previous post
Next post

More games from the archive...

January 1, 2020
Chase H.Q.

Chase H.Q. The heat is on! The steaming roads beckon your turbo-charged Porsche 928 as the screeching tyres in the distance heralds another crime being committed. “This is Nancy at Chase HQ” – we gotta few perps to catch, Algernon, looks like you ain’t gonna get much sleep tonight” “Gotcha, Nancy baby! We’re on our […]

Read More
July 12, 2021
Battlezone

Battlezone Quicksilva, 1984 The player controls a tank which is attacked by other tanks and missiles. Gameplay is on a flat plane with a mountainous horizon and various geometric solids like pyramids and blocks. The player can hide behind the solids or once fired upon, maneuver rapidly to buy time in which he can fire. […]

Read More
February 17, 2022
Ant Attack

Ant Attack Quicksilva, 1983 The Walled City of Antescher has rested for a thousand, thousand years in the midst of the Great Desert inhabited by only the deadly Ants who have made it their home. The sands have piled up at the walls but for some reason have never encroached upon the city proper. The […]

Read More
June 2, 2021
Three Weeks in Paradise

Three Weeks in Paradise Mikro-Gen, 1986 The game begins with Wally all alone in the Jungle looking for his loved ones, Wilma and Herbert. To rescue them from the Can Nibbles (the tribe who live on the island) Wally must find and use certain objects which he will come across on his long and arduous […]

Read More
June 12, 2021
Ikari Warriors

Ikari Warriors Elite Systems, 1988 General Alexander Bonn, C.I.F. US forces in Central America, has been seized by a band of revolutionaries and held captive in his own headquarters. Before his final capture he relayed a mayday which you and your buddy picked up. Your plane crashlands in the dense jungle some distance from the […]

Read More
May 2, 2020
Tir Na Nog

Tir Na Nog Tir Na Nog is a Gaelic phrase meaning Land of Youth, the Celtic Other World. This game is about the exploits of the great hero, Cuchulainn, following his departure from the world of the living and his entry into Tir Na Nog. His subsequent attempts to locate and re-unite the fragments of […]

Read More
Copyright © 2021 ZX Spectrum Games
magnifier
linkedin facebook pinterest youtube rss twitter instagram facebook-blank rss-blank linkedin-blank pinterest youtube twitter instagram