The best games for the legendary Sinclair ZX Spectrum

This project is dedicated to all the magicians who created those colorful digital worlds in which we spent our childhood.
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Random games from the archive

May 1, 2020
Short Circuit

Short Circuit Number 5 is alive! – a robot in the SAINT (Strategic Artificially Intelligent Nuclear Transport) series has gone haywire. A million to one chance has resulted in a lightning bolt striking the automaton and bringing it consciousness. Now the scientist who put him together wants to take him apart again to find out […]

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January 1, 2020
Chase H.Q.

Chase H.Q. The heat is on! The steaming roads beckon your turbo-charged Porsche 928 as the screeching tyres in the distance heralds another crime being committed. “This is Nancy at Chase HQ” – we gotta few perps to catch, Algernon, looks like you ain’t gonna get much sleep tonight” “Gotcha, Nancy baby! We’re on our […]

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January 4, 2020
NeverEnding Story

NeverEnding Story The computer game follows the main theme of the film and is set in “Fantasia”, a world of the imagination facing extinction by the “All consuming Nothing”, eroding its very fabric and condemning it to oblivion. It is in desperate need of a hero from the “Real World”, someone to believe in it […]

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January 30, 2022
Stunt Car Racer

Stunt Car Racer Micro Style, 1989 The aim of the game is to become top of the first division in the Stunt Car Racer league. There are four divisions, each containing three drivers and two trackers. For first rate drivers, there is also a Super League.

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November 24, 2021
Smash TV

Smash TV Ocean Software, 1991 Bored with TV Game Shows? IF SO PREPARE YOURSELF FOR THE ULTIMATE GAME SHOW CHALLENGE The prizes are wild, the stakes incredibly high - are you mean enough to take part? If you accept you stand to win enough money and prizes to make you fabulously wealthy, not forgetting the […]

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May 1, 2020
Feud

Feud “No one knows ‘ow long they have been ‘ere; even old Albert don’t recall ’em comin’ an’ ‘e reckons ‘e might be over ‘undred! We didn’t mind when they kept themselves to themselves. I mean, all we wants is a bit o’ piece an’ quiet an’ leave to go about our business. We’re simple […]

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January 31, 2022
The Vera Cruz Affair

The Vera Cruz Affair Infogrames, 1985 You have just been appointed Detective Sergeant in the Crime Squad at Saint Etienne (Loire). As an Officer of the Police and in your capacity as a Judicial Police Officer, you are capable of leading any criminal investigation. No sooner have you taken up your new post when you […]

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July 6, 2021
Silkworm

Silkworm Virgin Games, 1989 Nuclear arms were outlawed by a series of international treaties after the fourth great war, and now civilisation has returned to low-explosive weapon systems whith high delivery rates. War has almost gone 'green'. Weight of numbers, together with very high firing rates, goes partway towards making up the shortfall in power […]

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April 30, 2020
Equinox

Equinox In order to complete “Equinox” you will need to be able to survive the harmful aliens on each of the numerous levels, and collect a pass on each one. You begin the game with three lives and any contact with an alien will reduce your energy, prolonged contact with an alien will result in […]

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April 28, 2021
Archon

Archon Electronic Arts, 1989 The game is superficially similar to chess, in that it takes place on a board with alternating black and white squares; however, instead of fixed rules when landing on another player's piece, an arcade-style fight takes place to determine the victor, and each piece has different combat abilities. These abilities are […]

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April 13, 2020
Sentinel

Sentinel The object of the game is to absorb the Sentinel and replace him as ruler of the landscape. Once achieved, you may hyperspsce into a new world to begin the struggle afresh. Publisher: Firebird Software Year: 1987

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July 12, 2021
Battlezone

Battlezone Quicksilva, 1984 The player controls a tank which is attacked by other tanks and missiles. Gameplay is on a flat plane with a mountainous horizon and various geometric solids like pyramids and blocks. The player can hide behind the solids or once fired upon, maneuver rapidly to buy time in which he can fire. […]

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