Netherworld

Netherworld

Hewson Consultants, 1988

You are trapped in another world, a world completely different to the one you know, a world of fantastic structures and strange, wonderful beings, but you are trapped. The only way back into the real world is to collect enough of the local currency to pay your way out otherwise you'll spend the rest of your days continually dodging acid bubbles, dragons and other such creatures.

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