

Spy vs Spy
Beyond Software, 1985
The two spies from the pages of MAD Magazine, the White Spy and the Black Spy, are trapped in a building near an airfield. The objective of the game is quite simple - controlling one of the spies, with a friend or the computer controlling the other, you must get out of the building and reach the plane on the runway. However, you can't leave the building until you find the correct door, and the guards won't let you go through the door unless you are carrying four objects. Since you can only carry one object at a time, you need to find a (hidden) briefcase. And your opponent will stop at nothing to prevent you from doing this...
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