Arc of Yesod

Arc of Yesod

After his adventures in NODES OF YESOD, Charlemagne Fotheringham-Grunes is once again called upon to save mankind. At the end of NODES, the alien Monolith teleported off the Moon back to its homeworld of Ariat. Charlie has followed it there and must destroy it before the hostile Arians download the sensitive information on Earth which it has collected.

Charlie must traverse the caverns below Ariat to reach the Security Centre where the Monolith is being examined. Arriving on the surface, he must find a convenient manhole down which to enter the caverns. A teleport system exists within the labyrinth, and Charlie can zap between locations by stepping into one of the various transporters.

Apart from the usual static obstacles, there are also a wide variety of strange alien creatures to hinder you. Contact isn’t immediately fatal but it does drain your life energy which, if drained completely, will lead to the loss of one of your four lives. In the meantime, Charlie must search for eight crystals before he can have a go at the Monolith.

Charlie has a useful ally in the form of a Sphere, or Electronic Mole, which is released from his backpack and can be controlled by you (although Charlie has to remain immobile while you do this). The Sphere can get rid of the aliens by ramming them. It can also open concealed secret passages by bumping into the masonry covering them. Charlie himself is armed with a limited supply of Smart Bombs which wipe out all the aliens on screen when detonated.

Publisher: Thor Computer Software

Year: 1985

Share

Previous post
Next post

More games from the archive...

May 18, 2021
Frankie Goes to Hollywood

Frankie Goes to Hollywood Ocean Software, 1985 Frankie have sent you over 60 tasks in your journey from Mundanesville through the Pleasure Dome. Tasks ranging from the trivial, to heroic feats of skill and intelligence. Whenever you complete these challenges a bar-chart will show your increase in the various elements of your personality and Pleasure […]

Read More
May 1, 2020
Gyron Arena

Gyron Arena On a cold grey morning in the middle of London thirty people gathered in a very ordinary office block. These people, in the age range 14 to 60, had one thing in common. They had completed one of the most difficult computer games ever devised, GYRON NECROPOLIS, and were brought together to compete […]

Read More
May 1, 2020
Cauldron

Cauldron You play the part of the hag, and you must fly across the land searching for the keys to the underworld, avoiding bats, evil bouncing pumpkins, carnivorous plants and all manner of nasty creatures whilst you look. You must take off and land only on grassy clearings, as trying to fly through trees causes […]

Read More
July 3, 2021
Daley Thompson's Supertest

Daley Thompson's Supertest Ocean Software, 1985 Daley Thompson's Supertest is an eight event game divided into two days of competition. You have three lives and must pit your skills and agility against the computer and the clock. Failure to "qualify" in any of the events will forfeit a life.

Read More
May 25, 2021
Match Point

Match Point Sinclair Research, 1984 Recreate the excitement and tension of world class tennis in this dramatic simulation that puts YOU on the centre court - stretching to reach that service, volleying crisply from the net and trying to out-think and out-manoeuvre your powerful opponent.

Read More
October 23, 2021
Rex

Rex Martech Games, 1988 Rex, the thick-skinned mercenary, is here to do a job. He's come to Zenith to do away with the humans that have built their fortunes around the Great Tower. Armed with the greatest weapon system yet seen, with it array of cannons, lasers, multiple spray guns and smart bombs, Rex leaps […]

Read More
Copyright © 2021 ZX Spectrum Games
magnifier
linkedin facebook pinterest youtube rss twitter instagram facebook-blank rss-blank linkedin-blank pinterest youtube twitter instagram