Thing! You are the THING, an intergalactic postperson. Your mission is to deliver the Ball, a political advisor to the astral harmony council, to the Dingalinger Overlord. Publisher: Players Software Year: 1988


Durell Software, 1987
First, take a space-fighter and blast your way to the next station through swarm-mine defences, then free that stations internal pathways of killer-robots and radioactive deposites, to finally reach the remote-controlled main panel which must be reset within a critical few seconds.
Thing! You are the THING, an intergalactic postperson. Your mission is to deliver the Ball, a political advisor to the astral harmony council, to the Dingalinger Overlord. Publisher: Players Software Year: 1988
Marsport The Year: is 2494. For seventy Year:s, the Earth has been under siege by the Sept, a hive-culture race from the Galactic centre. Since the siege began, the Sept have been kept at bay by a huge sphere of force, which surrounds both the Earth and the Moon. Following the loss of Calcutta, it […]
Benny Hill’s Madcap Chase! Benny has kindly volunteered to help his neighbours. His first task is to bring in the washing for Mrs Harras, who has gone out shopping. You will find Benny in front of the laundry basket. Get Benny to fill it with all the items to be found on the washing line. […]
Swords of Bane The first reports of a monster uprising were brought to the Imperial Guard by a messenger from the Valley. The Villagers who had settled in the Valley a few Year:s ago, had to evacuate their houses and run to safety. The strength of these monsters was exceptional and the Imperial Guard would […]
Abu Simbel Profanation Dinamic Software, 1985 Johnny Jones keeps on his personal challenge to the death and dips ladle into the passages and bends of a dark and antique pyramid in Egypt. This means: get the correct diamonds according to their colour, and open the doors with them. Avoid EVERYTHING but the flashing egyptian symbols […]
Earthlight Your mission is to collect the matter transmitters (small boxes) while avoiding all the sentry and industrial robots. Once all the transmitters have been collected, you must return to base (the hemisphere you started from) to complete the zone. If you return to base before collecting all the transmitters you will be given a […]