ATF (Advanced Tactical Fighter)

ATF (Advanced Tactical Fighter)

Digital Integration, 1988

War has broken out in a future island archipelago. Both sides are evenly matched on the ground... but one side has a single squadron of ultra-modern Lockheed ATF fighter-bombers. Can you alter the balance of power with these few planes?

Your first decision is over what ammunition you will take on your mission. The ATF can be loaded with cannon shells, visually-guided ASRAAM missiles (which are not much use!) and more powerful Maverick missiles with a range of 100km which can take out over-the-horizon targets, selected from a database. Your refuelling and rearming is vital, and weaponry must be balanced against fuel supplies so that the ATF can fly within safe weight limits. The levels of arms and fuel are shown on bar graphs.

Once you've armed and fuelled you can begin your main mission. After a takeoff using maximum thrust, the ATF's speed must be maintained to avoid stalling and crashing. Flying low over a vertically-scrolling landscape, the ATF comes under constant attack from enemy forces. Enemy radar can be avoided with terrain-following equipment, but this reduces your speed and carries the risk of a crash.

A head-up display superimposed on the main screen shows engine thrust, the ATF's speed, ground height and altitude. The missile system available, the current direction of flight and a target's range and bearing are also shown.

Beneath the main screen, further indicators show fuel level and undercarriage status (UC), and warn of incoming missiles (SAM). An in-flight message window gives vital information on your mission, and a short-range scanner to the side of the main screen shows the type of terrain below and nearby enemy objects. Approaching ground-to-air SAM missiles trigger a warning alarm and with luck you can jam them in time using the ATF's onboard jammer.

The ATF also has an on-board flight computer, showing, on a series of flick-screens, enemy positions on a world map and the status of weapon systems and the ATF itself. The computer also holds a database for locking onto targets which is updated regularly as your intelligence service and on-board detectors find new targets.

An automatic landing light (AL) is activated when the ATF enters the cachement area surrounding allied bases. When a base has been chosen, an automatic landing sequence can be activated.

A war situation report - giving a rundown of all recent gains and losses of allied and enemy bases, ground and sea forces, and communications and industrial complexes - is called up whenever the ATF return to an allied base. Your intelligence services will give you extra information at this point on the location of enemy forces.

Share

Previous post
Next post

More games from the archive...

June 25, 2021
Silent Service

Silent Service MicroProse Software, 1987 Silent Service is a detailed simulation of World War II submarine missions in the Pacific. It places you into the role of submarine captain, presents you with the same information, problems and resources available to an actual sub captain. Included are numerous scenarios, options and play variations. Five detailed battle […]

Read More
December 29, 2019
Lords of Chaos

Lords of Chaos In the days when the Arch Mages ruled the Old World there were no wars, plagues, floods or natural disasters of any kind. This society, peaceful as it may seem, suffered from the gradual build up of unreleased magical energy. Mana, which is the name for raw magical energy, could no longer […]

Read More
May 25, 2021
Match Point

Match Point Sinclair Research, 1984 Recreate the excitement and tension of world class tennis in this dramatic simulation that puts YOU on the centre court - stretching to reach that service, volleying crisply from the net and trying to out-think and out-manoeuvre your powerful opponent.

Read More
July 6, 2021
The Rocky Horror Show

The Rocky Horror Show CRL Group, 1985 Your beloved - Janet (or Brad) - has been kidnapped by the evil Dr. Frank'n'Furter who has activated the diabolical Medusa machine to turn her (or him) into stone. Frank, however, has dismantled the De-Medusa (the only machine that will reverse the petrification process) and has scattered the […]

Read More
January 2, 2020
Saboteur 2

Saboteur 2 The dictator’s new command centre and office complex is being built on top of a mountain filled with underground tunnels and caverns. An armoury building is on the top left of the mountain, and a missile silo is on the top right. The central top area is still being developed. There is only […]

Read More
December 26, 2019
Renegade

Renegade The Streets aren’t safe! Night falls swiftly as you make your way through the most sinister part of town to collect your girl. So far so good… your train pulls into the subway station, alighting you realise you are not alone! The station, and the streets above are infested with thugs and villains… time […]

Read More
Copyright © 2021 ZX Spectrum Games
magnifier
linkedin facebook pinterest youtube rss twitter instagram facebook-blank rss-blank linkedin-blank pinterest youtube twitter instagram