Your mission is to collect the matter transmitters (small boxes) while avoiding all the sentry and industrial robots. Once all the transmitters have been collected, you must return to base (the hemisphere you started from) to complete the zone. If you return to base before collecting all the transmitters you will be given a breakdown of your performance so far.
The game is played over four levels each with eight zones. In each level you can choose the order in which you tackle the zones. When all the zones are cleared you will automatically be transported to the next level.
On entering each zone you are given the opportunity of altering the balance of fuel, missiles and shield energy for your ship. While in the zone, press BREAK will pause the game and allow you to abandon the zone (losing your score in that zone) or abandon the whole game.
Publisher: Firebird Software