Mercenary

Mercenary

Novagen Software, 1987

TARG is a planet in trouble, the peaceful, native Palyars are fighting for their very existence against the invading Mechanoids, a race of robots who have seized the planet.

In the militarily secure Colony Craft that orbits Targ, the Palyar council plans and waits, while brave Palyar resistance-fighters oppose the mechanoids in the Central City, Targ's one major area of habitation.

You are a 21st century space cowboy whose intergalactic craft has crashed on Targ. The ship is beyond repair, so you must find another way off the planet. Your interface with the world around you is Benson, an almost-human, ninth-generation, artificially intelligent portable computer. Benson, who is always with you, monitors and reports your status, conducts communications between you and the aliens, and displays information on his control panel.

Almost as soon as you arrive, Benson displays a message regarding a ship for sale. You can buy the ship or just take it. But keep in mind that stealing has its consequences!

The next message you receive is from the Palyar Resistance. They have work for you. If you're willing to be a mercenary, meet them in the briefing room of their underground headquarters. Later, you also have an opportunity to meet the Mechanoid reps, so don't make any hasty decisions.

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