Blinkys Scary School Zeppelin Games, 1990 Blinky the ghost must progress through a series of levels and remove the hazards left by ghostbusters. He does this by collecting the right objects to cast the all-important spells.
Durell Software, 1984
This is probably the most comprehensive 'real-time' battle simulation program ever written for a home computer. It can be played on a simple level as a 'shoot-them-up' game, or a more stealthy player can make use of the intelligence map to locate and destroy selected targets. The most skilled players will be able to protect their bases with mines, support forward bases under attack with air cover and fresh troops, and also intercept and destroy enemy vehicles (land and air) while in flight between bases. A game could last five seconds or five hours depending on the dexterity and tactical skill of the player.
Blinkys Scary School Zeppelin Games, 1990 Blinky the ghost must progress through a series of levels and remove the hazards left by ghostbusters. He does this by collecting the right objects to cast the all-important spells.
Panzadrome Ariolasoft, 1985 The eponymous Panzadrome is an island inhabited solely by robot tanks of varying viciousness. You have been given the task of destroying all the robots on the Panzadrome... Each robot tank is remotely controlled from a central computer, from which it gets its power. Plasma vents are a central part of the […]
Trashman New Generation Software, 1984 The object of the game is to empty all the bins from each road into the dustcart which is slowly moving up the road, before your bonus points reduce to zero. If you step on the grass the bonus score will reduce rapidly, but you can increase it by completing […]
Chequered Flag Chequered flag is a fast moving motor racing simulation in which you have to negotiate some of the worlds famous racing circuits. From behind the wheel of your thoroughbred formula 1 racing car, you have a dinamic view of the outside world flashing past and of continuously changing instuments on your dashboard display. […]
Deus Ex Machina Automata, 1984 In the year 1987, the Department of Health and Social Security, Police and State Security records of the United Kingdom were coordinated within a central computerised data bank. The following year, all passport, commmunications and censorship operations were integrated, In 1994, the computer network became responsible for the total defence […]
Silent Service MicroProse Software, 1987 Silent Service is a detailed simulation of World War II submarine missions in the Pacific. It places you into the role of submarine captain, presents you with the same information, problems and resources available to an actual sub captain. Included are numerous scenarios, options and play variations. Five detailed battle […]