Martianoids

Martianoids

Ultimate Play The Game, 1987

After a long journey with only routine maintenance to do, Markon is suddenly attacked by vicious and barbaric Aliens...THE MARTIANOIDS.

The MARTIANOIDS enter your ship, disrupting the passage of programs as they are transmitted through The Brain of Markon, draining your battery in desperate suicidal attacks to destroy you and your ship. Their Photon Weapons pass through the internal parts of The Brain destroying all Active Components in their path.

Your task is to guide the program from the Transmitter to the Receiver in each sector. When a program is received the internal defences are activated, thus preventing any further damage in that sector of The Brain. Beware of Disposal Chutes as your program will fall down these and be lost. If all the Active Components in each sector are destroyed then, the sector is destroyed and can no longer be repaired or activated. Spare Batteries are located around The Brain for you to use when your charges become low. To defend yourself you have Lasers which destroy internal walls, Active Components, Replacement Cones and Aliens.

To help you in your mission, your Console displays a map which shows your position within The Brain, the position of the program and the status of each sector. Red indicates the sector has been destroyed, White that has been activated and flashing Red and Yellow indicates a sector under attack. Also your Console displays messages to tell you what is happening within The Brain.

Share

More games from the archive...

May 5, 2021
Barmy Burgers

Barmy Burgers Blaby Computer Games, 1983 Have you ever been chased by two sausages and a fried egg, no? Well here's your chance. All you have to do is race across all the ingredients to make up a super half pounder. As you race over them they will drop down to the next section, try […]

Read More
December 28, 2019
Rampage

Rampage It seemed like any other day at the Greaseburger Fast Food Emporium – but three unlucky customers were to get something even nastier than usual in their Big Mucks. If only the company’s Research Division hadn’t accidentally shipped some of the experimental food additives… A wave of nausea, a foul aftertaste, chronic indigestion: everything […]

Read More
May 25, 2021
Match Point

Match Point Sinclair Research, 1984 Recreate the excitement and tension of world class tennis in this dramatic simulation that puts YOU on the centre court - stretching to reach that service, volleying crisply from the net and trying to out-think and out-manoeuvre your powerful opponent.

Read More
April 13, 2020
Sentinel

Sentinel The object of the game is to absorb the Sentinel and replace him as ruler of the landscape. Once achieved, you may hyperspsce into a new world to begin the struggle afresh. Publisher: Firebird Software Year: 1987

Read More
April 8, 2021
Macadam Bumper

Macadam Bumper ERE Informatique, 1985 It is not only a superb simulation, but allows you to modify every element of the table design, and even create your own table layouts from scratch. It gives you all the features you would expect from a real pinball table right down to nudge and tilt (both of which […]

Read More
July 30, 2021
Shao-Lin's Road

Shao-Lin's Road The Edge, 1986 As our Hero Lee you have finally mastered the secret martial art, "Chin's Shao-Lin." You find yourself trapped in the temple by hoards of Triads. Using your kicking skills and magic powers you must gifht off the Triads and get out of the temple and head for the road to […]

Read More
Copyright © 2021 ZX Spectrum Games
magnifier
linkedin facebook pinterest youtube rss twitter instagram facebook-blank rss-blank linkedin-blank pinterest youtube twitter instagram