Dynamite Dan Mirrorsoft, 1985 Arriving in an airship, Dan must find 8 sticks of dynamite, blow a safe and steal plans for a secret weapon.



Miner Willy, while prospecting down Surbiton way, stumbles upon an ancient, long forgotten mine-shaft. On further exploration, he finds evidence of a lost civilisation far superior to our own, which used automatons to dig beep into the Earth’s core to supply the essential raw materials for their advanced industry. After centuries of peace and prosperity, the civilisation was torn apart by war, and lapsed into a long dark age, abandoning their industry and machines. Nobody, however, thought to tell the mine robots to stop working, and through countless aeons they had steadily accumulated a hugh stockpile of valuable metals and minerals, and Miner Willy realises that he now has the opportunity to make his fortune by finding the underground store.
Can YOU take the challenge and guide Willy through the undergraound caverns to the surface and riches. In order to move to the next chamber, you must collect all the flashing keys in the room while avoiding nasties like POISONOUS PANSIES and SPIDERS and SLIME and worst of all, MANIC MINING ROBOTS. When you have all the keys, you can enter the portal which will now be flashing. The game ends when you have been ‘got’ or fallen heavily three times.
Publisher: Bug-Byte Software
Year: 1983
Dynamite Dan Mirrorsoft, 1985 Arriving in an airship, Dan must find 8 sticks of dynamite, blow a safe and steal plans for a secret weapon.
Dragon's Lair Software Projects, 1986 Long ago, in a magical time, a good King named Aethelred ruled a peaceful kingdom. Now his kingdom had many treasures, but its greatest prize was Princess Daphne, the King's only child. Brave Knights and handsome Princes came from afar just to pay her court, for she was a maiden […]
Krakout Gremlin Graphics Software, 1987 Welcome to the ultimate challenge! A two way test of skill and nerve - can you out manoeuvre the awesome ogre and blast a path through the myriad of colourful bricks? Are your reflexes adept enough to retrieve the speeding missile, deflected from its block shattering journey or regurgitated contemptuously […]
Kinetik Firebird Software, 1987 Kinetik is an arcade adventure which features gravity, inertia and other real physics heavily. You control a round spaceship, which must be guided through the 44+ screens. Collect the letters P,A and X in that order and reach the end to win. There are foes to avoid or shoot – some […]
Critical Mass An outlying system of the Terra Federation has set up an advanced anti-matter conversion plant on a centrally positioned asteroid to supply the local colonists with energy. A surprise attack by alien forces has successfully overcome the asteroid’s defences and the aliens are now threatening to self-destruct the power plant unless the colonists […]
Ocean Conqueror OCTA Soft, 1986 (as Nautilus); Rack-It, 1987 As the commander of a submarine, it's your job to destroy four convoys, each consisting of a freighter and two destroyers.